It is one of the hottest games coming out of E3, and that is the new Bioware IP, Anthem! If you are new to Anthem here is the basic run down: Anthem is going to be a shared world, 3rd person view, Action RPG. The actions and things you do in the game will affect how the rest of the world is shaped, along with an ever changing environment due to the Shaper storms within the game.
The game will give us a focused single-player story line with NPCs you can interact with. Those interactions and choices will then determine how those NPCs will interact with you. For those of you who have played other Bioware games, this is all very familiar ground.
But, on top of this we are also getting multiplayer. This means you can go about the game solo or with your friends and, as Bioware Developers have mentioned before, they have been working on a seamless multiplayer party system. This is in hopes of making the LFG (looking for group) done all in-game and as easy on us as possible.
Player vs Player in Anthem?
Since Bioware is venturing into a multiplayer focused game, this has brought up the question: Does Anthem need to have PvP in their game? The short answer. No Anthem does not need PvP to be successful. Not every game needs to have a player vs player or a Battle Royale mode. And, in all honesty, gamers have been bombarded by so many new Battle Royale modes it will eventually backfire, driving gamers away from those games.
So, what if they did add a PvP mode at a later date? If Bioware decides to take this route, I hope it is more of a PvE (player versus environment) focused mode rather than a true player vs player mode. Examples of this are Gears of War’s Horde mode and the Mass Effect 3 multiplayer mode, where you set out on a task as a team and face waves of enemy forces rather than real live players on the other team.
Don’t Rock the Boat
Many games that have PvE and PvP modes struggle to balance the two. One example of that is Destiny 1 and 2. If we had both of these modes in Anthem, we would then be stuck in a perpetual circle of constant balancing and hot fixes. HARD PASS.
If Bioware does add PvP, it would have be something similar to how Halo does theirs, which means set weapons and weapon perks. This would provide balance on the PvP side of things, however, it would make the base game of Anthem very vanilla. This also might erode the customization options and crafting options players would have in the PvE side of the game. The only way it would maintain balance is if the javelins in the PvP mode were strictly for PvP, but who wants to play a watered down Freelancer? With that stated, I am firmly against introducing a true PvP mode in Anthem, but I wouldn’t mind having something similar to a Mass Effect 3 multiplayer mode.
Anthem is going to be a live service game. Bioware GM, Casey Husdon has alluded that the story and game will be produced like a TV series with constant updates, never mind the Shaper storms that change the landscape. I really see no reason to have PvP in this particular game.
What are your thoughts on the subject? Do you think Anthem needs PvP in their game? Leave us a comment below.