Dungeons and Dragons – The Tomb of Annihilation

“The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.” – Wizards of the Coast

From the Press Release:

Tomb of Annihilation kicks off with the discovery of a curse that’s afflicting people raised from the dead. Their bodies are slowly deteriorating – skin, hair, and flesh falling off their bones. Strong divinations point to the source of this curse in the jungle peninsula of Chult, a rich land filled with evil snake people, flying aarakocra and pterafolk, and the remains of a vast army of the undead. Adventurers tasked with stropping the curse must travel to settlements such as Port Nyanzaru and secure guides to lead them into the dense jungle. At the end of the journey, a horrifying villain awaits with a familiar visage. Will you survive?

Dungeons and Dragons - The Tomb of Annihilation

A Land Down Under

Chult sits off the southern edge of the Sword Coast. It is approximately one thousand miles south of the famed city of Water Deep. Water Deep is a familiar name to anyone who has played or read official Dungeons and Dragons Forgotten Realms material. D&D lead designer Mike Mearls described Tomb of Annihilation as “Indiana Jones meets zombies.” It’s also been said that it was felt there was need for a setting change. Until now, nearly all officially released material for Dungeons and Dragon 5th edition is located on the Sword Coast. Chult will bring a change indeed. Jungle landscapes and Dinosaurs will dominate the setting. These are not what come to mind in a game-world steeped in the traditions of J.R.R Tolkiens Middle Earth. Triple canopy forests and raging T-Rex’s will be a new experience for dwarves and elves for sure. New playable races will accompany the new setting.

Dungeons and Dragons - The Tomb of Annihilation

About Tomb of Annihilation

  • The Tomb of Annihilation’s  lead designers are Christopher Perkins, Will Doyle, and Steve Winter, with additional design by Adam Lee. Additionally, the creator of Adventure Time – Pendleton Ward, is a major story contributor.  
  • The Tomb of Annihilation will be available in your local gaming store on September 8th. It will be available through wide release on September 19th.  
  • This is an adventure for characters of levels 1 – 11.
  • Anyone participating in D&D Adventure League will be able to experience it through that official organized play program.
  • Dungeons and Dragons MMORPG Neverwinter will also receive an expansion based on the new setting. Neverwinter: Tomb of Annihilation will debut on PC July 25, and on Xbox One and PlayStation 4 soon after. 
  • A board game for Tomb of Annihilation developed by Whiz Kids will release in September.
  • A new Dungeon Masters Screen and dice set will be available alongside Tomb of Annihilation
  • Tomb of Annihilation will be available for Digital Tabletops Roll20 and Fantasy Grounds at release.

Visit WoTC’s official product page.

I will be covering more about The Tomb of Annihilation in weeks to come.

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Gravy Kingpin

Writer at Mulehorn Gaming
Gravy Kingpin exists in two gaming worlds - Pen & Paper and console/PC. He's a part time guardian, part time Dungeon Master, and a full time husband and father of two.