Sniper: Ghost Warrior 3 Impressions

Go behind enemy lines to help the resistance and discover what has happened to Jonathan North’s younger brother, Robert. With three sprawling open-world maps set in the country of Georgia, it’s up to the player how he or she would like to approach each mission. This is the synopsis of Sniper: Ghost Warrior 3. We got the chance to play the game and here’s our impression of it.

Sniper: Ghost Warrior 3 Impressions

Sniper: Ghost Warrior 3

Upon starting the game you are greeted by lovely Balkan music, A hint to where the game is going to take place.

You are presented with 3 modes.
– Normal: Focus on the story. Full HUD and life regen.
– Hard: Reduced HUD, reduced life regen. A mode for gamers used to FPS games.
– Challenge: Ultimate sniper experience. No life regen, even less HUD, and one shot kill from both sides.

The game starts in Colorado on the Rocky Mountains exactly 19 years ago. There’s a fun cinematic showing you and your older brother who is in the army and fought in Afghanistan. The graphics and animations seem to be a little clunky, but the guns look pretty well made and rendered. The scene cuts to the Russian/Ukrainian​ border 23 months ago. This is your prologue mission. The fun thing is that because you are doing missions together with your brother, the dialogue is pretty playful.

Sniper Ghost Warrior 3

The Technical Stuff

When you have to take your first shot, it is noticeable that the game developers have created a 1:1 scale replica of an actual sniper rifle. It gives you options for zooming, but also elevations, and you have to make sure you line up a shot with how the wind is blowing at the moment. This system works excellently, and the sniping experience is well thought-out. The other parts of the missions, where you run, investigate, and shoot with assault rifles in fast-paced combat are a bit tedious. It’s noticeable that the main focus is the sniping experience. Though there are more aspects to this game, unfortunately those areas are just simply not as well developed as the sniping part.

Tedious Tracking

To investigate your surroundings, you have to examine footprints. There’s just one small spot where the button you are supposed to press gets enabled, so it takes a really long time for you to nail it right on that point. Deploying your drone seems fun, but the turns are really delayed which makes navigating through enemy territories extremely difficult. If you are discovered, the mission is failed. These are just some examples of the annoyances I experienced outside of the sniping part of the game. Also, make sure you line up all your shots perfectly. One missed shot will result in failing the mission. The checkpoints are decent though, so you shouldn’t get set back too much when you fail a mission

Sniper Ghost Warrior 3 Drone

An interesting addition to this game is the fact that you get a safe house. This is a place for your soldier to get some rest, throw together new loadouts, and apply new parts to your sniper on the workbench. It’s a welcome reprieve to an otherwise mission-to-mission game mechanic. You get to drive a car from missions back to your HQ, so it gives a bit of an open world feeling to it as well. Although you’re still bound to pick missions off of a screen, it feels nice to walk and drive around a little.

One final annoyance worth mentioning are the insanely long loading times. We have tested the game on both an Xbox One and an Xbox One S, but there was little difference in loading times. In our opinion, it takes way too long to load the missions when you start from the main Menu. Hopefully, this is something that can be improved with a future patch.

The Verdict

All in all, I think Sniper: Ghost Warrior 3 is a good title for sniper game enthusiasts. People that want a great sniping experience will find it in Sniper: Ghost Warrior 3, as long as they can live with the little annoyances of the game and don’t mind the occasional gun-blazing parts! If you are looking for a fun shooter with a good story experience however, you will probably not find it. There are portions of the game where you don’t have to remain silent and can shoot to your hearts desire, but these moments just don’t feel as good as they should.

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Sensei Jussa

My name is Jesse Ros, I'm a professional editor and cinematographer. I'm also a games enthusiast and a major xbox fanboy. I love to dive into fast paced, one of a kind, indie games but also into story driven, huge, triple A games.

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