Flagrantly Wicked: My Hands-On with Being Bad in Nefarious

Watching Nefarious for the first time brought back all of the feelings from the 8/16 bit era (think Mega Man meets Earthworm Jim). The game is an action platformer where you play the final boss and travel to different kingdoms kidnapping the princesses. Your goal: To fight off the heroes and keep the princesses in your grasp.

[embedyt] http://www.youtube.com/watch?v=FyqvTlAcvyA[/embedyt]

Nefarious’ humble beginning

Nefarious Creator Josh Hano

The creator of Nefarious, Josh Hano, and I had a chance to talk about his game. He described the game as a “labor of love.” Kickstarted in August of 2014, that game reached its goal with over $50,331. Josh wrote a blog throughout the development cycle. This allowed backers and non-backers alike to see the game from beginning to end. Allowing people to get a glimpse into his world of development through its trials and success’s. The title was pushed back a bit to line up with a debut at PAX South 2017.

Among Friends

When I walked up to Nefarious’ booth I noticed something immediately. The game was lined up with 4 other developers that work in the same Louisiana building. These developers and studios in this building bounce ideas, share talents, as well as help with feedback on each other’s games.

If you are looking to head back in the Nintendo days of yore, this game certainly fits the bill.

Developer: Starblade

Release Date: January 23, 2017

MSRP: $14.99 on Steam

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Chris, also known as 2Wolvz is no stranger to gaming. Starting from the Atari 2600 to now Xbox1/PS4 he has always had a controller in one hand and an IPA in the other. He is a husband, father, gamer, sports fanatic, and lover of all things NERD. And can be found writing, podcasting, or streaming about games on the Interwebs.